

Since we received the request to exhibit Curation at EGX, we were rushing to create a Steam page for it, as we knew it would be a tremendous opportunity to market the game. We managed to set up our company, Circle Back Limited, in time, but couldn’t pass the approval process for a company bank account (a necessity for a Steamworks developer account) before the weekend of Comic-Con/EGX, so ended up linking our Itch.io page at the stall.
After all the prerequisite paperwork was done and necessary information filled in, we finally managed to publish our steam page. I created the description and promotional images for the game, and we are hoping to release the game fully in Q1 2025 - making it everyone’s first released title.